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Hille

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Everything posted by Hille

  1. Oh shit, then I should redo my code.. You could probably learn of the launcher, but please don't try to learn of my serialization or editor code xD Most of the code is just written on one and another without clear concept as I not had a clear understanding of the lighting file format ^^
  2. Completly forgott that feature. Directly added it to the roadmap. The first version will probably be just my app running through the steps automatically. Don't think that a live preview like in FL is worth the effort. Just save the export in my app and import it in FL - it's 4 sec worth of effort ;)
  3. Version 1.0.0-alpha+6

    141 downloads

    Project Link: https://gitlab.com/onsive.net/flle About The Project The ingame lights editor of FlashingLights is somewhat unusable at the moment. That's why I started this project. It allows easier editing of the light sequences of emergency vehicles.
    Free
  4. Project Link: https://gitlab.com/onsive.net/flle About The Project The ingame lights editor of FlashingLights is somewhat unusable at the moment. That's why I started this project. It allows easier editing of the light sequences of emergency vehicles. Installation 1. Download the latest release zip file (Releases) 2. Unzip the zip file 3. Run the `FlashingLights.LightEditor.exe` Usage 1. Go ingame in the vehicle editor 2. Select your vehicle 3. Click on `EDIT LIGHTS` 4. Select the light you want to change 5. Click on the small pen on the top right of that light 6. Click `Export Lightning Pattern` on the top right 7. Save it somewhere 8. Drag & Drop the exported lightning pattern in FLLE 9. Make your changes 10. Click on `save` in FLLE 11. Click on `Import Lightning Pattern` in FL 12. Select the in 10. chosen file 13. Click on `SAVE & EXIT` on the top 14. Repeat until you're satisfied
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